Smurf$500195$ - перевод на Английский
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На этой странице Вы можете получить подробный анализ слова или словосочетания, произведенный с помощью лучшей на сегодняшний день технологии искусственного интеллекта:

  • как употребляется слово
  • частота употребления
  • используется оно чаще в устной или письменной речи
  • варианты перевода слова
  • примеры употребления (несколько фраз с переводом)
  • этимология

Smurf$500195$ - перевод на Английский

WIKIMEDIA LIST ARTICLE
Handy Smurf; Characters in the Smurfs; Brainy Smurf; Minor characters in The Smurfs; Major characters in The Smurfs; Dreamy Smurf; Clumsy Smurf; Hefty Smurf; Jokey Smurf; Grouchy Smurf; Greedy Smurf; Vanity Smurf; List of Smurfs; Hogatha; Characters in The Smurfs; Sassette; List of characters in The Smurfs; Princess Savina; Painter Smurf; Baker Smurf; Farmer Smurf; Harmony Smurf; Poet Smurf; Carpenter Smurf; Sculptor Smurf; Grandpa Smurf; Natural Smurf; Nat Smurfling; Gutsy Smurf; Nosey Smurf; Tailor Smurf (The Smurfs)

Smurf      
n. smurf; de smurfen, naam van kinderprogramma op televisie; (computers) programma dat internet aanvalt en stop zet met misbruik van zendprotocol naar adressen (door overladen van adressen van het netwerk met PING-berichten)
Away From Keyboard         
  • ''A7Xpg'' gives the player the opportunity to continue playing after losing their last life.
  • The player cannot see enemy activity beneath the greyed-out fog of war.
  • Screenshot from ''FreedroidRPG'' showing an "area of effect", or AoE
  • The Konami Code
  • The attract mode for the arcade game ''[[San Francisco Rush: The Rock]]'' showcasing one of the racetracks available to play in the game
  • ''[[OpenArena]]'' title screen
  • Level 256 in ''[[Pac-Man]]'' is considered to be unplayable due to a bug associated with an [[integer overflow]] in the game's code.
  • A simplified example of a skill tree structure, in this case for the usage of firearms
WIKIMEDIA GLOSSARY LIST ARTICLE
Splash damage; Minmaxing; Min/max; Min/maxing; Min-maxing; Min-max; Role-playing game class; Palette swap; Spray and pray; Gib (video gaming); On rails; Skill tree; Radius damage; Spray and Pray; Noclip mode; Wall jump; Walljump; Wall jumping; Walljumping; Palette swaping; Attract mode; Spam (Team Fortress); Pack-in game; Area damage; Spray & pray; Wall Jump; Flip-screen; Launch title; Area of effect; Damage over time; Win quote; Mudflation; Room-over-room; Area effect; Area of Effect; Spamfire (gaming); Head swap; Continue (video games); Spam (video games); Spam (Computer Game); Play through; 1v1; Flick-screen; Auto-aim; Autoaim; Auto aim; Damage per second; Respec; Launch titles; Launch games; Damage Over Time; Action point (video gaming); Palette-swap; Palette swapped; Palette-swapped; Palette swapping; Palette-swapping; Ghost (video gaming); Gibbed; Wrapping (overflow); Unlockable game; Class change; Job system; Point of no return (video games); Away from keyboard; Job class; Kill screen; Spam (games); Spam (computer games); Damage over Time; Job System; Action points; StoogeBot; Pallet swap; Pallete swap; GLHF; Damage-over-time; Spam (computer game); Damage-over-Time; Pray and spray; Multi-load games; Ghost data; Spam (gaming term); Bundled game; Bundled games; Min maxer; Release title; Hall of mirrors effect; Power creep; Powercreep; Power Creep; Triangle jump; Trickjump; Ghost (video games); Title screen (video games); Spam (video gaming term); On-rails; Aim bot; Unlockable games; Damage Per Second; Attract sequence; Flip screen; Incremental damage; Ghost (gaming); Unlockable (gaming); Graphic content filter; Gibs (video game); System Wars; System wars; Killscreen; No clipping; Continue (video gaming); Title screen (gaming); Trickjumps; Point of no return (computer games); Multiple character control; Multi Character Control; Invincibility (video gaming); Trick jump; Recolor; Recolour; Cooltime; Multiple Character Control; Bundled video game; Gank; Multi-load; Pack-in; Double jump (video gaming); Attract modes; Title screens; Infinite lives; Infinite life; Infinite health; Double jump (game mechanic); Triple jump (game mechanic); Skirmish mode; Console War; Pixel hunting; Knock-back; Knockback; Knock back; Video game terms; Control Points (gaming); Glossary of video gaming terms; Min-Max; Min-Maxing; Playthrough; Damage rate; Video game vocabulary; Inventory screen; Inventory (videogames); Crafting (gaming); Stat points; Skill spamming; Glossary of video game terminology; Launch game; Bullshot (video games); Timed exclusive; Video game glossary; Console generations; Noscope; Smurfing (video games); Control points (video games); ADS (video gaming); Playthroughs; Rage quit; Smurf (video gaming); Respecing; Video game slang; Video game terminology; List of video game terms; Video game jargon; Glossary of video games; Last-hitting (game design); Last-hit; Last hitting; Button mashing; Button mash; Button masher; Teamkilling; Team kill; Team killing; Teamkill; GG (gaming); GG (video gaming); GG (video games); Action point; CPU (video gaming); Game jargon; CPU (gaming); Energy (video gaming); Dead zone (video gaming); DBNO; Day one patch; Popping off; Drop rate (video gaming); 360 noscope; Console launch exclusive; Spam (gaming); VG Glossary; Bottomless pit (video gaming); Completionist (video gaming); Level scaling; Challenge mode; Drift (video gaming); Juggernaut (game mode); Targeting (video games); Waggle (video gaming); Tower dive; Bullshotting; Gamer slang; Unlockable (video games); Crafting system; Pause (video gaming); Game launcher; Anti-RPG; Draft:Anti-RPG (term); Draft:Anti-RPG; Full combo; Ragequit; Toxicity (slang); Postgame (video games); Invincibility (video games); Coyote time; Inventory (video games); Frag (video gaming); Environmental storytelling; Endgame (video gaming); RNJesus; Inventory management (video games)
ik bevind me niet bij het toetsenbord, kom zo terug (op internet)
knock back         
  • ''A7Xpg'' gives the player the opportunity to continue playing after losing their last life.
  • The player cannot see enemy activity beneath the greyed-out fog of war.
  • Screenshot from ''FreedroidRPG'' showing an "area of effect", or AoE
  • The Konami Code
  • The attract mode for the arcade game ''[[San Francisco Rush: The Rock]]'' showcasing one of the racetracks available to play in the game
  • ''[[OpenArena]]'' title screen
  • Level 256 in ''[[Pac-Man]]'' is considered to be unplayable due to a bug associated with an [[integer overflow]] in the game's code.
  • A simplified example of a skill tree structure, in this case for the usage of firearms
WIKIMEDIA GLOSSARY LIST ARTICLE
Splash damage; Minmaxing; Min/max; Min/maxing; Min-maxing; Min-max; Role-playing game class; Palette swap; Spray and pray; Gib (video gaming); On rails; Skill tree; Radius damage; Spray and Pray; Noclip mode; Wall jump; Walljump; Wall jumping; Walljumping; Palette swaping; Attract mode; Spam (Team Fortress); Pack-in game; Area damage; Spray & pray; Wall Jump; Flip-screen; Launch title; Area of effect; Damage over time; Win quote; Mudflation; Room-over-room; Area effect; Area of Effect; Spamfire (gaming); Head swap; Continue (video games); Spam (video games); Spam (Computer Game); Play through; 1v1; Flick-screen; Auto-aim; Autoaim; Auto aim; Damage per second; Respec; Launch titles; Launch games; Damage Over Time; Action point (video gaming); Palette-swap; Palette swapped; Palette-swapped; Palette swapping; Palette-swapping; Ghost (video gaming); Gibbed; Wrapping (overflow); Unlockable game; Class change; Job system; Point of no return (video games); Away from keyboard; Job class; Kill screen; Spam (games); Spam (computer games); Damage over Time; Job System; Action points; StoogeBot; Pallet swap; Pallete swap; GLHF; Damage-over-time; Spam (computer game); Damage-over-Time; Pray and spray; Multi-load games; Ghost data; Spam (gaming term); Bundled game; Bundled games; Min maxer; Release title; Hall of mirrors effect; Power creep; Powercreep; Power Creep; Triangle jump; Trickjump; Ghost (video games); Title screen (video games); Spam (video gaming term); On-rails; Aim bot; Unlockable games; Damage Per Second; Attract sequence; Flip screen; Incremental damage; Ghost (gaming); Unlockable (gaming); Graphic content filter; Gibs (video game); System Wars; System wars; Killscreen; No clipping; Continue (video gaming); Title screen (gaming); Trickjumps; Point of no return (computer games); Multiple character control; Multi Character Control; Invincibility (video gaming); Trick jump; Recolor; Recolour; Cooltime; Multiple Character Control; Bundled video game; Gank; Multi-load; Pack-in; Double jump (video gaming); Attract modes; Title screens; Infinite lives; Infinite life; Infinite health; Double jump (game mechanic); Triple jump (game mechanic); Skirmish mode; Console War; Pixel hunting; Knock-back; Knockback; Knock back; Video game terms; Control Points (gaming); Glossary of video gaming terms; Min-Max; Min-Maxing; Playthrough; Damage rate; Video game vocabulary; Inventory screen; Inventory (videogames); Crafting (gaming); Stat points; Skill spamming; Glossary of video game terminology; Launch game; Bullshot (video games); Timed exclusive; Video game glossary; Console generations; Noscope; Smurfing (video games); Control points (video games); ADS (video gaming); Playthroughs; Rage quit; Smurf (video gaming); Respecing; Video game slang; Video game terminology; List of video game terms; Video game jargon; Glossary of video games; Last-hitting (game design); Last-hit; Last hitting; Button mashing; Button mash; Button masher; Teamkilling; Team kill; Team killing; Teamkill; GG (gaming); GG (video gaming); GG (video games); Action point; CPU (video gaming); Game jargon; CPU (gaming); Energy (video gaming); Dead zone (video gaming); DBNO; Day one patch; Popping off; Drop rate (video gaming); 360 noscope; Console launch exclusive; Spam (gaming); VG Glossary; Bottomless pit (video gaming); Completionist (video gaming); Level scaling; Challenge mode; Drift (video gaming); Juggernaut (game mode); Targeting (video games); Waggle (video gaming); Tower dive; Bullshotting; Gamer slang; Unlockable (video games); Crafting system; Pause (video gaming); Game launcher; Anti-RPG; Draft:Anti-RPG (term); Draft:Anti-RPG; Full combo; Ragequit; Toxicity (slang); Postgame (video games); Invincibility (video games); Coyote time; Inventory (video games); Frag (video gaming); Environmental storytelling; Endgame (video gaming); RNJesus; Inventory management (video games)
in een slok opdrinken

Определение

smurf
1) A word that can be substituted for any other word.
My computer was so smurfed that I had to hit it with a big smurf.
2) Name used for a child.
Awww, look at that l'il smurf!

Википедия

List of The Smurfs characters

This is a list of The Smurfs characters appearing in the original comics series, television shows, Smurfs Bubble Story game and the 2011 movie (as well as its sequels).

The Smurfs were also sold as collectible toys, and many of these characters were ideal from manufacturing and marketing points of view in that they had the same basic body plan but could be differentiated by one or two distinguishing accessories.